tom24 Posted December 9, 2022 Share #1 Posted December 9, 2022 Advertisement (gone after registration) Hello I am on Mac OS Monteray 12.6.1. - MacBook pro 16 (2019 - NO M1) I use the latest version of Lightroom and ACR. Has anyone noticed a slight difference between viewing in the Library and the Develop module that wasn't there before? It can be seen very clearly at 100% preview. Observed on mine and my wife's MacbookPro (on two MacBooks). Thanks Link to post Share on other sites More sharing options...
Advertisement Posted December 9, 2022 Posted December 9, 2022 Hi tom24, Take a look here LR12 Crushing shadows in develop modul. I'm sure you'll find what you were looking for!
Alberti Posted December 9, 2022 Share #2 Posted December 9, 2022 Can you expand on this? Link to post Share on other sites More sharing options...
tom24 Posted December 9, 2022 Author Share #3 Posted December 9, 2022 that's exactly how I see it: https://community.adobe.com/t5/lightroom-classic-discussions/lrc-12-0-crushing-shadow-detail-in-develop-module/m-p/13338643 Link to post Share on other sites More sharing options...
Alberti Posted December 19, 2022 Share #4 Posted December 19, 2022 Thanks for the hint. I will check later the coming days. [I did see such a difference in the past, though did not experiment/test, I think it was on my Retina 21.5 inch machine.] I do not think it is moot. The way I saw it was that the colour is affected (toenails), which is obvious because that is dependent on the amount of light in the relevant curve/shadow areas. Link to post Share on other sites More sharing options...
Alberti Posted December 19, 2022 Share #5 Posted December 19, 2022 (edited) OK. I did a check. With a M9 Monochrom file. I loaded it in the library mode + F = full screen. This amounts to 100% Then I pushed D for develop mode, where I had it in 100%. I saw the shadows darken themselves just a slight amount. QED? But I also saw that some datils are rendered better in the D-mode. It is as if the Library mode makes use of a different preview screen emulation. For some pictures this image would not be sharpened, so I have to refresh it myself even in library mode (= press G,F) (Ah software ..). But with an M10R file I see no difference. All this is very unscientific. So I went into the toolbox. The digital colour meter Apple has. Took the same spot. M9M image. A grey wall, two pixels below a recognition point. In library and in Develop mode. Same magnification. Lo and behold: all three colours RGB were 177/177/177 (some grey) on both images - in G and D mode. I took a colour image. Both were 0/70/159 (blue) on the same spot; so no difference either. Hardware: Studio, LG monitor, hardware acceleration is on (and it is displayed in sub seconds I can tell you - LR cache and LR previews are read from the main drive 😎) I ponder a bit. The problem is: what is right? What is the norm? If one random point is the same then all are . . . ? —— an added remark: with the Retina screen I never saw that the monochrome was exact grey in the colorimeter. There was always a deviation. So that screen was not perfect. the LG is … Edited December 19, 2022 by Alberti Link to post Share on other sites More sharing options...
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